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Rotation Timing – The Hidden Key to Winning Hardpoint in BO6

I’ve been climbing the ranks in Hardpoint and one thing that separates high-skill teams from average ones is rotation discipline. Getting the kills is one thing, but if you’re not rotating early and setting up, you’re constantly fightinbo6 bot lobbies for Saleg uphill battles.


In Black Ops 6, rotations feel tighter and faster. Some maps only give you about 10–15 seconds to rotate before you’re in late and getting picked off. With the new Tac Sprint mechanics and sliding tech, smart players can beat you to the next hill every time unless you’re ahead of the timer.


Here’s our rule of thumb: when there’s 20 seconds left on a hill, one player rotates. At 15 seconds, two players rotate, and by 10 seconds, only your slayer should still be contesting the old point. You want to be in position at the next hardpoint before the enemy even arrives.


Also, pay attention to spawn logic. If you know the next hill and force a spawn flip just before it activates, you’re handing the enemy control. Be mindful of where you die and where your teammates respawn—BO6 punishes poor spawn awareness more than any other COD so far.


Another tip: Use UAVs not to attack but to rotate safely. Calling one in right before moving lets you spot where enemies are stacking. Great for avoiding ambushes and planning a clean setup.

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